Coming up next… British M5 halftracks.
So now it is time to continue with my British Infantry platoon. Or in this case rather some ”very” heavy weapons for them.
Lets start off with the lightest of them all, a pair of 3” mortars. Medium mortars were a very essential of the lower level (company or handed down to platoons) support weapons, giving the soldiers on the ground limited artillery support without the need to go through higher level commands. I know many people just use only one in skirmish gaming, but my previous experience has taught me, that one simply does not make much of an impact on the game, while two do without becoming a game breaker. The minis are old vintage Bolt Action. Unfortunately this means that both crews are exactly the same, but maybe I will get me a Warlord Games team one day to give them more variety.
Now if 3” mortars are on the light end of the ”artillery” support a platoon can call upon, here is the heavy end… a 25pdr. artillery gun. I bought this well over half a decade ago, back when no one was producing any AT guns with the idea that this could give at least some heavy fire power to the poor bloody infantry. Not sure what I was thinking. I only ever read about the 25pdr. used for direct fire in North Africa and I only intend to war-game Europe. Anyway the whole set is by Artizan and actually quiet nice, even though it comes with their old style of faces, which I do not like too much. The only grief for me was that I found the limber to be missing one of the doors. Now after more than half a decade I did not want to approach the good people at Artizan for a replacement, so I scratch build one from plasticard and wire.
So do you care for some real AT guns? Well here we go. This is a 6pdr. gun. This time by Warlord games. Now you may find that this one (and the 17pdr. in the later pictures) have quiet a large crew. Now I bought the para version from Warlord some time ago but it arrived with a regular infantry crew. I got a proper replacement crew, but in the end it meant I had more crew than usual, which is nice. I had originally planned to do a cloud camo on the gun, but decided against it. The 6pdr.s were used by the US Army as well and I plan to use the gun for them, too. I know the Americans used it without the muzzle break and the green is wrong, but I guess most people will not notice. But I think everyone will notice a camo that was not used by the Armericans so I did without.
Universal Carrier post), but it really comes out well. I personally believe, that this is due to the fact that I did not use black for the camo, but a very dark slate grey.So now something heavier, a 17pdr.. Again the model is by Warlord Games with a little extra crew from their hic up. Not much to say, except that this one got the cloud camo since it was only used by the British. I was a bit afraid how this would come out with the weathering technique used on the British vehicles and guns (as described on the
So while I was busy painting guns, I decided to tackle some guns for the paras I had around as well. These are a 6pdr. (para version without the enfilade gun shield and collapsable legs) and a pack howitzer. Before anyone asks… the crews for these were painted some 3 ½ years ago and are just there as scenery and did not count for points in the Challenge. Those who have followed my painting adventures will notice that their eyes lack the black outlines I switched for in 2012, but with the the heavier shading of the skin I have used since 2010, so that is a good telltale sign of their age.
So this is it. As indicated before these were weathered the same way as my other British vehicles with a Modelmates weathering washes and pigments from MIG. The crews all wear shoulder flashes from the 3rd Infantry Div, to make sure they match my other infantry. While painting these, I felt that a little more firepower might be due, especially one capable of taking on some big cats, so in due time these will see the addition of another 6pdr. and another 17pdr.. With this in mind I leave you with a group shot of this entry: