RSS

Category Archives: Warzone Resurrection

Warzone Resurrection: Mishima Kunshu Dragon Riders (5th Entry, part 2, 5th AHPC)

Warzone Resurrection: Mishima Kunshu Dragon Riders (5th Entry, part 2, 5th AHPC)

Now I have painted a lot of Imperial for Warzone during this Challenge and before I tackled the last units, I needed a break from Imperial. Keeping with Warzone (partly because a mate of mine jumped in on our league but has no units painted yet) I chose a unit for Mishima, the Kunshu Dragon Riders. Looks wise they are one of the coolest units in the Mishima selection, but a bit too overpriced to play for my taste. (Or rather not as underpriced as the rest of Mishima.)

Kunshu Dragon Riders

Kunshu Dragon Riders

Now what they are some Dragon like creatures found in the caves of Mercury. Domesticated (to a certain degree) they are ridden into combat, usually by the heirs to noble houses of Mishima. AThey are a very fast monster choice in the game, which can do lots of damage either at close range (combination of the riders SMG and the Dragons spewing flames) or close combat (combination of the riders Katana and the Dragons teeth and claws).

Kunshu Dragon Rider (Squad Leader)

Kunshu Dragon Rider (Squad Leader)

Two things that slightly bleeped me off about these models. For one, I had always had a vision of how I would paint them. Mostly like those flying creatures in Avatar. But once I took out my airbrush, I had to find, that the body and wing anatomy is too different for this to work, so I had to go for something less intricate.

Kunshu Dragon Rider (Trooper #1)

Kunshu Dragon Rider (Trooper #1)

The other thing is in the background. The riders wear so-called “Retainer” type armour, which is always a crimson red, whence the colour of the riders. Now this type of armour is also worn by the Crimson Devils, the most dishonored unit Mishima has in its inventory. I doubt that a noble in a culture based on feudal Japan, would want to wear the same armour as a dishonored regular soldier. So I would have preferred, if they had gotten a different type of armour, where one could have gone wild with the colours. As a small personalization I gave the troopers white face masks and the squad leader a gold one.

Kunshu Dragon Rider (Trooper #2)

Kunshu Dragon Rider (Trooper #2)

Kunshu Dragon Rider (Trooper #3)

Kunshu Dragon Rider (Trooper #3)

Kunshu Dragon Riders

Kunshu Dragon Riders

 

Advertisements
 

3rd and 4th February games of our Warzone: Resurrection League

Just short note to let you know, that the after action reports for the third and forth February games of our Warzone: Resurrection League are not online, including the table with the standings after the first month.

They can all be found here or by going to the Warzone League menu at the top of the page.

IMG_1077

The sub page for march has also gone live, so for those who want to know who plays who this month, you can go there as well. But with the first games taking place this weekend, you should not wait too long for the first game reports anyway!

 

More Blood Berets for Warzone Resurrection (4th Entry, 5th AHPC)

Well, at the beginning of the month, I posted five Blood Berets for Warzone Resurrection. I had originally planned to paint all 15 of them in one go, but had to reduce the initial batch to finish just those I needed for the tournament in Hamburg. Which was a wise decision, since I would not have made it. But little did I know how long it would actually take me to finish them. So many things in the real world demanded my attention that it took me over two weeks to do these (the initial batch had taken about three days). Anyway, these minis will now bring the close combat squad to eight troopers and the ranged combat one to seven. Although this is all a bit fluid, since the rules do not demand the whole squad to be armed the same!

Blood Berets (ranged combat squad)

Blood Berets (ranged combat squad)

Blood Berets (additions to my close combat squad)

Blood Berets (additions to my close combat squad)

To add to the minis I also scratch build nine AT-Mine markers. Each squad (or Blood Beret character) can deploy up to 3 of them and i know myself… if I do not have markers for them, I will forget them! :-/

Blood Berets (both squads and AT-mines)

Blood Berets (both squads and AT-mines)

 

2nd February game of our Warzone: Resurrection League

Just a short heads up, that the report for the second game of our Warzone: Resurrection League is up. polowa-6-kopia This time it was Martins Mishima vs. Micheal F.s Brotherhood. I can tell you it was a tight game… so enjoy the full report (click here)!

 
 

First game of our Warzone League season

First game of our Warzone League season

This month sees the start of the next installment of our Warzone League. Now last season there was five us. Which meant it was gritty, hardly representative and over too fast. In other words, it was not much more than a few friendly matches. So I just featured some reports of the games I played in the league.

And while we are still not playing for anything but glory, there are now ten of us. So this will last much longer and be much more representative. So I felt, it would be a shame if I just left you with my reports again and talked the others into supplying some reports of their matches as well, to feature them on this blog. To do all this, I set up a sub page of this blog to host the Warzone League games (although you can also access it directly through the NavBar at the top. I will also post a short article here on the main page to give followers a short heads up, that there is something new when there is a new report.

10409556_10152448603819192_7149108348933285488_n

Anyway… last Sunday saw the opening match of the league with a game of Andreas Dark Legion vs. Björns Bauhaus. so who won? Lets click here and find out! Enjoy!

 

 
 

Warzone Resurrection: Brotherhood Valkyries (3rd Entry / part 2, 5th AHPC)

Warzone Resurrection: Brotherhood Valkyries (3rd Entry / part 2, 5th AHPC)

Following up from yesterdays post, these are the other troops I needed for the tournament, some Brotherhood Valkyries. Now Imperial will only see its full release at Salute this year, so right now, the troops available are only a nucleus and they lack troops that can parachute anywhere. Luckily Imperial is allowed to take a few Brotherhood troops as support and amongst the choices are Valkyries, Brotherhoods parachute troops. Now one thing I noticed with many of the Brotherhood minis is, that they have more or less of a medieval look. So I wanted to give them a look like they are wearing medieval armour. This was only re-enforced, when I looked at the detail on the minis and found that the nay place (including joints) that does not seem to be covered by armour seems to be their buttocks. I guess the sculptor was male! 😉 They are described as very pure in their believes and I wanted to depict this with very shiny armour. I still had some Vallejo Airbrush Chrome paint that I had bought for a project I scrapped before I even started it so I gave that a try for the armour (including the buttocks). And I liked the final results a lot and did not want to ruin it with strong contrasts, so the joints and seams were only shaded a little bit. The effect did not last when I put on the matt varnish in the end, but now they have taken on a look of burned magnesium that I actually like a lot, too, so I have refrained from giving the armour a coat of gloss varnish. Otherwise they got dark weapons with chrome tips washed in blue, to show that they are electrified. The capes were done in red / white (red / gold for the squad leader) to keep with the medieval theme and blue translucent visors on their helmets and that was it.

Valkyries

Valkyries

Valkyries (back)

Valkyries (back)

So this is it for this week. Last week was taken up by painting the next theme round entry and a visit to my better halves family, but there will be more next week.

Oh and before anyone asks… these and the Imperial troops shown in recent weeks did well in Hamburg, earning me the 4th place overall.

 
6 Comments

Posted by on February 11, 2015 in Brotherhood, Sci-Fi, Warzone Resurrection

 

Warzone Resurrection: Imperial Blood Berets (3rd Entry / part 1, 5th AHPC)

Warzone Resurrection: Imperial Blood Berets (3rd Entry / part 1, 5th AHPC)

First of all apologies for not posting these last Monday, when they have been finished for over a week now. I had to get these ten minis done for a tournament in Hamburg on the 31st (Saturday) and essentially I finished the bases on Friday morning. After driving well over 700 clicks that day and playing three matches, I needed Sunday to relax so they had to skip last weeks deadline.

Anyway… what do we have here? Up first are five Imperial Blood Berets. There are ten more of them (they are on my painting table right now), but with the deadline, I had to concentrate on the five I needed for the tournament. Blood Berets are part of Imperials large Special Forces contingent and are named for the color of their berets. And this is where I made the first change. Usually their berets should be blood-red, but I wanted them rather maroon to look more like British Paras (although they have no parachute skill). Also they are usually depicted fighting in the Venusian Jungle and therefore in green fatigues, green vests and armour painted in a camo of medium and dark green with light green dividers. Honestly, this was far too much green for my taste and I wanted more contrast. Plus my troops are not fighting on Venus (at least all the time), but are part of an expeditionary force that has to be at home on a number of planets and more importantly asteroids in the Outer Astroid Belt of the Solar System.

So I went with black fatigues and olive vests. I always loved this color combo since I first watched Space: Above and Beyond, so I decided to use it here. With the armour I went for a brown / green camo with tan dividers. I felt this provided more contrast and was more at home in a umber of settings!

Blood Berets

Blood Berets

Blood Berets (back)

Blood Berets (back)

Blood Berets

Blood Berets

So tomorrow, you will see the other troops I painted for Hamburg, but this is it for now!

 
8 Comments

Posted by on February 10, 2015 in Imperial, Sci-Fi, Warzone Resurrection

 

Warzone Resurrection: Imperial Hurricane Walkers (2nd Entry, 5th AHPC)

Warzone Resurrection: Imperial Hurricane Walkers (2nd Entry, 5th AHPC)

So as promised last week, I am finally going to keep up with new entries for the AHPC competition.

And continuing with my Imperial forces for Warzone Resurrection, here are two of their light walkers known as Hurricane Walkers. Now the Walkers themselves (minus the Gun Nests) were done the previous weekend, but the bases and Gun Nests (and the Minotaurus from yesterdays theme round) took another week. The main time drain was the water on the one base which took ages to cast, followed by the gun nests. The later essentially contain three full models, but cast as one, which makes the details somewhat hard and time-consuming to paint. But here are the models.

Now I bought myself two models of these. That is… I did so even though I knew that in all likelihood I would only ever get to play one at any time. Under the OOB my group seems to prefer I am allowed only one light vehicle slot and these walkers always operate in units of one. But I wanted to see where I could actually take these models so I bought two. Usually those models come with a huge biohazard symbol on they right shoulder, but I felt this was over the top (even though they are fitted with poison gas cannons) and scratched that off. At first I had wanted to paint some freehand there, but I had to find that my skills with freehand have not gotten any better, so they will probably receive some custom decals in the future. But right now I still wanted to paint those areas and with something that could serve as a background for the decals later so I went with Tartan patterns. Since my unit is modeled on a SciFi version of the Black Watch, I picked wo patterns that can be associated with the unit. One got a Government pattern (the official unit pattern) and the other got a Stuart pattern (like is was worn by the pipers during for example the Napoleonic Wars).

Hurricane Walker "Stuart" with Radioactive Dome

Hurricane Walker “Stuart” with Radioactive Dome

So up first is “Stuart” which is being depicted at a full charge towards the enemy lines, dragging some barbed wire defenses through the mud. As one might see, the standard armament is a huge rotary HMG in one arm and a gas cannon in the other. On the back here you see the Radioactive Dome.

Hurricane Walker "Stuart" with Radioactive Dome

Hurricane Walker “Stuart” with Radioactive Dome

Personally I find the Radioactive quite redundant in game terms. It has a huge range (large enough to effect virtually the whole table in most games) and it does not distinguish between friend or foe. To make matters worse, the Hurricane Walker is not allowed to do anything else the turn it uses the dome, wasting all those other nice weapons. But the model comes with the Dome as the standard load out, so I had them and wanted to paint them. I decided not to do them in a camo pattern to match the rest of the walker, but rather in metal tones instead. I envisioned them to be large primitive reactors and therefore painted them up like you often see reactors in emerging cultures on TV shows like Star Trek or Stargate (yes I am a big nerd 😉 ).

Hurricane Walker "Stuart" with Radioactive Dome

Hurricane Walker “Stuart” with Radioactive Dome

Is there another option? Yes, there is! The Gun Nest. Essentially it is a place for the infantry to ride on the Walkers back, adding their own firepower to its arsenal. And while the range is not as good as that of the main gun, they add a hefty amount of firepower. But seeing it on the model in full charge… I would not want to be up there!

Hurricane Walker "Stuart" with Gun Nest

Hurricane Walker “Stuart” with Gun Nest

Hurricane Walker "Stuart" with Gun Nest

Hurricane Walker “Stuart” with Gun Nest

I magnetized both the Domes and Nests, so they can be switched around. The parts are actually a good fit, sone I could have done without, but I did not want anything to go flying, if I ever forgot. So better safe than sorry!

Hurricane Walker "Stuart" with Gun Nest

Hurricane Walker “Stuart” with Gun Nest

And before we move on… here is a detail shot of it dragging the barbed wire along.

Hurricane Walker "Stuart" (base detail)

Hurricane Walker “Stuart” (base detail)

Up next is “Government”. I wanted him to stand in a huge shell crater with one foot, which was supposed to be somewhat submerged in muddy waters. This gave me some problems, since this was the largest body of water I ever did with Vallejos Still Water. I wanted to lowest layers to look a bit milky, but overdid it a bit, so one can not see through them anymore (which also hides a Bauhaus helmet in the water). The other problems were, that the water somehow drew the masking tape I used as a boundary in, creating a somewhat wavy boundary. And last but not least, the lower layers had crept up the masking tape preventing the viewer from looking into the water from the side. So I eventually painted the edge over in black. So not quite the effect I wanted, but it can not be helped now.

Hurricane Walker "Government" with Radioactive Dome

Hurricane Walker “Government” with Radioactive Dome

Hurricane Walker "Government" with Radioactive Dome

Hurricane Walker “Government” with Radioactive Dome

Otherwise he features the same load out as “Stuart” with both optional Radioactive Dome and Guns Nest.

Hurricane Walker "Government" with Gun Nest

Hurricane Walker “Government” with Gun Nest

Hurricane Walker "Government" with Gun Nest

Hurricane Walker “Government” with Gun Nest

Hurricane Walker "Government" with Gun Nest

A word on the paint job here. I wanted these to have a WWI feel and look slightly worn. My first idea was to paint them in a dark brown or dark green, but that would have prevented me from doing chipped paint. So I looked further or rather to WWII. There is a Grant tank at Bovington which features a sand base with green camo edged in white. That is what I went for in the end. Although I went for a lighter green, to make the camo sublime. After the chipping, they both got two coats of filters to bend it all together. All in all I am very happy with the final looks.

Hurricane Walker "Government" (base detail)

Hurricane Walker “Government” (base detail)

So now I am going to leave you with two group shots in either load out.

Hurricane Walkers (group shot with Radioactive Domes)

Hurricane Walkers (group shot with Radioactive Domes)

Hurricane Walkers (group shot with Gun Nests)

Hurricane Walkers (group shot with Gun Nests)

 
15 Comments

Posted by on January 27, 2015 in Imperial, Warzone Resurrection

 

Warzone Resurrection: Imperial Trenchers (1st Entry, 5th AHPC)

Warzone Resurrection: Imperial Trenchers (1st Entry, 5th AHPC)

It is quite embarrassing… we are over a month into the Analogue Hobbies Painting Challenge and this is my first entry (apart from the theme rounds). Part of it is to blame on the fact that we were gone over the holidays, but still I am a bit behind on my schedule. So to catch up… here are the minis I painted since our return about two weeks ago.

These are some Imperial Trenchers for Warzone Resurrection. Some of you may remember some of my entries for last year, which included some Bauhaus for Warzone. Now I played Warzone back in the 1990´s and one thing that drew me to the game was the strong historical inspiration on some of the minis, most of all Bauhaus and Imperial. Lots of the units with these two factions took their inspiration from World War One Germans and British respectively. And this always made the two my favorites, so I played them in every Edition so far, First, Second and now Resurrection.

IMG_1066

Now before I start, showing the minis in detail, I want to go into some info on why I painted them up this way. As most people will recognize, in this edition, these minis still retain their WWI British looks, so I wanted to follow that with my colour choices. British Uniform Brown for the uniforms, lots of tans for the gas masks and puttees and leather webbing. With their Trenchcoats I went for a darker green than would find on historical Brits, simply to enhance the contrast. Same goes for their shoulder pads (yes those are the Trademark in every edition of Warzone ;-)). At first I had gone for the same green as with the helmets and kneepads, but that simply provided too little contrast. So after a try with brown (same result) I went for ochre and that turned out really fine. Especially once the varnish was on these minis, when the colors really popped! The bases were given a trench theme on some of the minis and a mud theme on the rest to give them a trench warfare feel.
What I really underestimated with these minis was the effort, that went into painting all the little details, like the skull shapes on the gas masks, the national insignia or the wrist computer, but I did not want to skip them, so they had to be painted on.As some with a keen eyes might spot there are small numeral number 42´s on their right shoulder pads. Those are homemade decals. I simply could not resist painting the Black Watch (42nd Highland Infantry) in yet another period (the other two being Napoleonics and Moderns).

But now on to the minis. Up first if Brigadier Sir Paul David Rist. In Warzone, your troops need to be led into the fight by a Warlord and he is one of the possible choices. And I really like him. Above par wounds, the ability to guide in Paras and call artillery, an awesome SMG (it keeps generating new shots as long as you do not miss) and the option to have him accompanied by the coolest bodyguards in the game.

Trencher Brigadier Sir Paul David Rist

Trencher Brigadier Sir Paul David Rist

Trencher Brigadier Sir Paul David Rist

Trencher Brigadier Sir Paul David Rist

Trencher Brigadier Sir Paul David Rist

Trencher Brigadier Sir Paul David Rist

Able to fill the same function as Warlords are two Trencher Officers. Now I personally do not like them, since they are too week and lack in offensive power, but my two Starter Boxes contained one each of them, so they had to be painted. 😉

Trencher Officers

Trencher Officers

And to round the group of leaders off. SGT. Benjamin Taylor. He is a bit of a trackhead and gives a force enhancements for their vehicles and the option to repair them. Unfortunately he is a not on the expensive side (pints wise, he cost nearly as much as a cheap Warlord), so right now I do not see myself fielding him, but maybe his price tag will come done with the final Imperial book. A small change with his base here. I added some cogwheels and a road wheel from a blown-up tank buried in the mud on his base to signify his abilities with repairing mechanical objects.
Oh and as a funny side note… the guys at Prodos Games nicknamed the mini Lenin… wonder if anyone can figure out why! 😛

Trencher NCO Benjamin Taylor

Trencher NCO Benjamin Taylor

Trencher NCO Benjamin Taylor

Trencher NCO Benjamin Taylor

Up next are the rank and file, four five-men squads of Trenchers. Not much to say about these. Only that each squad consists of four riflemen (including the Corporal) and a Heavy Machine Gun. I apologize if they look a bit boring… it is the same five minis four times, but one needs a certain amount of basic troops in the game, and here they are:

Trenchers (yellow squad)

Trenchers (yellow squad)

Trenchers (red squad)

Trenchers (red squad)

Trenchers (blue squad)

Trenchers (blue squad)

Trenchers (white squad)

Trenchers (white squad)

So this is it. 24 minis in total, all 32mm from Prodos Games Warzone Resurrection range.

Trenchers (group shot)

Trenchers (group shot)

Trenchers (group shot)

Trenchers (group shot)

And I am proud to announce, the next entry is almost finished, so I am positive, I will be back next week (and of course with my entry for Sundays theme round) with more! Thanks for looking!

 

Imperial Golden Lions

Imperial Golden Lions

As I indicated in my last post, now that our Warzone mini league is done for this year, it is time to start planning for next years. For that one I will switch from Bauhaus to Imperial, so it is time to start painting units. Forming the nucleus are the Golden Lions. Now I could go into their background, but Prodos showcased them on BolS this week, so I am just going to beg, borrow and steal their description:

Imperial is well accustomed to inter-corporate war. Their attitude towards the Bauhaus and Cybertronic Corporations are a constant frustration for the Cartel, who are left to clear up the mess left behind, both on the warzones and the in the Corporate Boardrooms. The Imperial Corporation’s domination strategy against the other megacorporations seems to centre on fielding mass infantry and entire divisions of vehicles to quickly overpower the enemy. Even though this battle tactic from the smallest, yet fiercest, corporation has become expected, it is near impossible to counter. In cases where the opposition are prepared for such military tactics or they have resisted the Imperial hammer blow, the Imperial Golden Lions are mobilised. The Golden Lions were formed alongside the infamous Blood Berets by Clan Murdoch during the Venusian Crusade. Unlike their Blood Beret kinsmen though, the Golden Lions receive little glory and their notoriety, in converse to their Blood Beret brothers, has significantly negative connotations. Any praise they have received is logarithmically overshadowed by controversy. The Golden Lions were formed with the intention of fighting other corporate soldiers. Their training and wargear is specifically designed to counter human opposition, armour and biologics; as such they are seen as the black sheep of the Imperial Corporation, which is rightly ashamed of them. Ashamed to the extent the Golden Lions have on many occasions been very close to being disbanded. Recent policies, however, have shown not only a need for the Golden Lions, but a blatant want too.

Painting wise they were something of a tough nut for me. Their armour is usually depicted as red. Past editions often showed them with grey and black tigerstripe camo, but with the strong facets of these models I chose a plain red. The end result was a bit lighter than I had wanted, but I still liked their looks. At first I went with a bronze for the gears on their legs and arms, but after I had done the first three, it dawned on me, that there simply was not enough contract with the red, so I went with a dark gunmetal-grey, the same I used for the engines on their backs and the plasma weapon on their right arm. While that provided more contrast, I still felt it was not enough, so I blocked the shoulder plates in a dark green (after all, if red and dark green is a good contrast for Santa and his Little Helpers… ;-)). But I am still contemplating adding a golden edge to the shoulder plates. The last big problem the red gave was the berets. Usually those are depicted as a blood-red, but with the lighter colour of the skin and gas masks, I felt going for a very similar red would tone contrasts down again. So I went for a maroon red, just like with the British Paras. Imperial is modeled on Britain, so I thought… why not!

Golden Lions

Golden Lions

Golden Lions (1st squad)

Golden Lions (1st squad)

Golden Lions (2nd squad)

Golden Lions (2nd squad)

My Imperial troops are going to get a WWI like trench theme for their bases, So half the minis are standing on muddy bases with some barbed wire, while the other half have trench bases (the one who will act as squad leader with a firing step). The later also got some debris on their bases. A Capitol shoulder pad and heavy weapon I had left over from the Kickstarter on two of them and some rats (from Black Cat Bases) on the third.

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion

Golden Lion (rear view)

Golden Lion (rear view)

 

Hope you liked them. Not sure what will come next on this blog. As I did the past two years, I will be taking part in Curt’s Analogue Hobbies Painting Challenge once more. Last year the theme rounds always pushed me out of my painting flow, so I plan to paint everything for those first (probably still in December) so I can just do what I want till the Challenge ends in March. Right now this means cleaning up a lot of minis so I can hit the ground running. In addition, the rules of the Challenge say, that I am not allowed to post anything here, until it has been posted on the Challenge. Between those two facts (plus the fact that it will be my birthday this week), it might get a little quiet over the coming days. But I will still try to paint something after I cleaned the last of the minis up and before the Challenge starts on December 5th! Lets just see!

 
5 Comments

Posted by on November 22, 2014 in Imperial, Sci-Fi, Warzone Resurrection