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Category Archives: WWII: Germans

German Infantry for Poland to Barbarossa

German Infantry for Poland to Barbarossa

Now this is part of a big project I have been working on since last fall. A complete German army for use with the Battlegroup rules for the period from the invasion of Poland (Fall Weiß) up until the first months of the invasion of Russia (Operation Barbarossa). Given that this would also make them suitable for the invasions of Denmark and Norway, the Netherlands, Belgium and France and Greece, this will make them extremely versatile. That being said, this will also make them a huge project, since except for a couple of PzKW 38(t) and PzKw IV I have nothing suitable for it. This will mean, that I need command units, an Infantry platoon (there were extremely large for the invasion of Poland) with both truck and half-track transport options, a Kradschützenzug (motorcycle platoon), PzKw I, PzKw II (in two different versions), at-guns, artillery, specialist vehicles and aircraft. With such a daunting project you have to start somewhere. For me this was actually the Kradschützen, but since only the soldiers are finished but not the motorcycles, my second step will be the first shown to you… the infantry platoon (still without their transports). For these photos I have arranged them according to the TO&E that was in effect during the invasion of Poland. For later operations, some of these subunits would have been bigger or smaller, but there is enough models for all possible TO&Es. I would only have to rearrange some minis.

All these minis are by Warlord Games. Most of them plastics (some of them slightly converted) and a few metal ones mixed in.

Blitzkrieg to Barbarossa infantry command

Blitzkrieg to Barbarossa infantry command

Blitzkrieg to Barbarossa medic

Blitzkrieg to Barbarossa medic

Blitzkrieg to Barbarossa light mortar team

Blitzkrieg to Barbarossa light mortar team

Blitzkrieg to Barbarossa light mortar team

Blitzkrieg to Barbarossa light mortar team

Blitzkrieg to Barbarossa spotter team

Blitzkrieg to Barbarossa spotter team

Blitzkrieg to Barbarossa spotter team

Blitzkrieg to Barbarossa spotter team

Blitzkrieg to Barbarossa sniper team

Blitzkrieg to Barbarossa sniper team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

The LMG team above is my personal favorite from this platoon. Most likely, since I converted it to look like this. I always loved the looks of the LMG being fired over the assistants shoulder from a kneeling position. Since there was no such model available, I had to build one myself. What I found very funny is, that the assistant is actually a running pose, but it turned out, this was the easiest to convert into a kneeling position.

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa MG32 team

Blitzkrieg to Barbarossa rifle squad

Blitzkrieg to Barbarossa rifle squad

Blitzkrieg to Barbarossa rifle squad

Blitzkrieg to Barbarossa rifle squad

Blitzkrieg to Barbarossa rifle squad

Blitzkrieg to Barbarossa rifle squad

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A handful of StuGs and a StuH

A handful of StuGs and a StuH

One of me favorite German vehicles of World War II has been the Sturmgeschütz. Lots of punch, good armor, low profile and usually cheap to get. So a battery of StuGs was a must. I already had a G model with Saukopfblende from Tamiya, so when I decided to do a full battery I only ordered two more. But when I started painting them, I decided, that I would rather like all models in the battery to be the same. So I already have a third that I have not painted yet.

The models are by Blitzkrieg Models. I weathered them like the Jagdpanther and PaK shown the previous days. I added some converted plastic Warlord Miniatures German infantry as crew.

StuH 42

StuH 42

And while I was on it, I also painted a Sturmhaubitze. This one is also from Blitzkrieg, with a Warlord commander and weathered the same way. But I chose a slightly different camo pattern for this one.

 
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Posted by on June 13, 2018 in Battlegroup, Rules, WWII, WWII: Germans

 

8,8cm PaK 43 auf Kreuzlafette

Playing late war games in a World War II setting, especially on the eastern front large-caliber Panzerabwehrkanonen (PaK / anti-tank gun) are a must to give you some edge over the heavily armoured tanks like the JS-2. The long-barreled PaK 43, both on a Spreiz- and Kreuzlafette are perfect for this.

8,8cm PaK 43 (Kreuzlafette)

8,8cm PaK 43 (Kreuzlafette)

Playing in 1:48th scale, the later is not too easy to get. But some years ago, I had the good luck to get my hands on the, now long OOP, Verlinden model. It is a very nice model, but even by modeling standards it is not an easy model to build. So I had to make some modifications to the connections between the gun and the shield to make it work out and stand the rigors of game play. But even that way, it will better be picked up by its base and not the model itself. Fortunately I have decided to base all my future AT-guns and indeed put all my old ones on bases for Battlegroup, so that will not be much of a problem.

8,8cm PaK 43 (Kreuzlafette)

8,8cm PaK 43 (Kreuzlafette)

Like the Jagdpanther, this was a testbed for the new weathering methods and I have to say… I feel it turned out exceptionally well on this model.

The crew itself is the 8,8cm FlaK crew by Warlord. It is a bit small even for their own 1:56th scale models, but I feel it still looks OK. While the gun was painted this winter, the crew was done about 15 years ago. I only redid the skin on the minis. I think that is where my technique changed the most during that time and I wanted them to blend in with my current models.

8,8cm PaK 43 (Kreuzlafette)

8,8cm PaK 43 (Kreuzlafette)

 

Battlegroup objective markers

Battlegroup objective markers

Ok, so let’s get the party started. For those of you playing Battlegroup, you will know that many scenarios require objective markers. Usually something between one and four. So far I did three for Berlin or other late war urban settings. Obviously that is too few even for that setting. So one more was needed. And while I was on it, I did a few more.

Battlegroup objektive marker

Battlegroup objektive marker (Fall of the Reich)

Battlegroup objektive marker (image edited to comply with German law)

Battlegroup objektive marker (Fall of the Reich) (image edited to comply with German law)

Up first is another one for Fall of the Reich. When Germany went about conquering virtually all of Europe as well as large parts of Russia and North Africa, they looted whatever they could, including many acheological artefacts.  When the Allies entered Germany, the Nazi high ups wanted to move many of these items out of the way, preferably into their own private collections. And I wanted one of these items, that could not be moved fast enough.

In this case I simply took an Egyptian artefact from Crocodile Games Wargods of Ægyptus range and placed it inside a wooden crate (build from plasticard) and added a helmet and G-43 from a Tamiya 1:48 scale infantry set.

Battlegroup objektive markers

Battlegroup objektive markers

From left to right these are a wayside cross (1:48th scale scenery item), an Western Allies fuel dump (barrels and jerry can from a 1:48th scale Tamiya accessory set with the Tommy Gun being from Warlord Games) and a simple tattered scare crow (matchsticks and tissue paper soaked in white glue).

Battlegroup objektive markers

Battlegroup objektive marker (Spring to fall)

And another three ammo or fuel dumps. Again, weapons are from Warlord Games and the rest is Tamiya 1:48th scale.

I tried to keep everything on the two photos as generic a possible. Only the two German fuel dumps are painted for an early and mid to late war period. But all in all, there are two markers (cross and scarecrow) that could be used virtually everywhere in Europe or Russia for any period of the war. With the those two and a mix of a German objective and an allied one (depending on the opposition) I will always have at least four options.

Battlegroup objective markers

Battlegroup objective markers (Winter)

And last a few for winter settings. Left to right these are a snowman (sculpted from Greenstuff with snow flock added after painting), a “V” that someone peed into the snow, a stack of barrels and a jerry can covered by a tarpaulin and snow (again Tamiya items and white glue soaked tissue paper) and a simply scare crow (done like the one above). Now I have to admit, that these are kind of a reserve, for right now these are my only winter scenery items.

All of these were done last winter.

 

Pegasus Bridge, a Horsa Glider and other things

Pegasus Bridge, a Horsa Glider and other things

As you may know, we wanted to host Pegasus Bridge at Crisis in Antwerp this year (and eventually we did so). Between the three of us we already had a lot of buildings, hedges and so on. But this still required some more terrain.

Not many buildings for the vicinity of the bridge were required, but I wanted some more variation. Since I still had the château from Sarissa Precission around, so that seemed like the natural option. It had been a nice kit to assemble and was a nice kit to paint. If I was to do it again though, I would probably leave the first floor windows and shutters off for easier painting.

French Chateau

French Château

French Chateau

French Château

But we also needed a Horsa Glider for the game. Martin had a model by Grand Manner around. Martin was unsure if he could give it due credit, so I painted it up. I Ieft the landing gear off to me the model fit the scenario since the Gliders used for the attack on Pegasus Bridge all had rough landings and ripped their landing gears off. It was nice enough to airbrush up, but I think the dimensions are somewhat off. The lower hull and underside of the wings were painted in a dark green, the top in camouflage. So I started by doing the camo and then taped the edge off. Which is when I realised that something was amiss. For example I used the forward doors and tail wings as a guide, but under the main wings the lines ended up too low. But I felt this was acceptable, since people could hardly see this spot. So the lower half of the glider was painted in dark green and filters and washes applied. Now I taped off the invasion stripes and again, I noticed that something was not quite right, for there was too little space on tail. In the end the RAF roundels on the tail ended up overlapping the invasion stripes for that reason. To finish things off, I placed chalk markings on the flank saying “Lady Irene” to make it match the glider Major Howard landed in.

Horsa Glider

Horsa Glider

Horsa Glider

Horsa Glider

Horsa Glider

Horsa Glider

Horsa Glider

Horsa Glider

And up last, the most importer building for the game… the bridge itself. Again this was a Sarissa kit. I had been too lazy to assemble the model, so I bought a model that had already been build and sold my kit on. In retrospect, this did not make things that much easier, since it had not been assembled as clean as I would have done, so I had to do a lot of sanding and so on.

I wanted to keep it in the very light grey of the original, but in the end, this seemed a little bleak to me. So I added rust marks to the model, which gave it a lot more character.

Pegasus Bridge

Pegasus Bridge

Pegasus Bridge

Pegasus Bridge

If you want to see some more detail shots of the bridge, those can be found in my post about the British Paras.

In the, it turned out to be quite a nice game. We used the Battlegroup Overlord rules and they worked very well even at this small size. It was especially interesting to see how different tactics played out. If the British went for a defense in depth, it usually went well for the Germans, since they could usually wipe out the British first line of defense (after stumbling into it) and then using the superior range of their SP gun(s) (,depending on how many survived the PIAT,) to destroy the rest. If the British went for a strong first line of defense, the Germans were too weak to protect their SP guns sufficiently and took too many loses to take the bridge. It will be interesting to see how future games play out.

So I am leaving you with a (very) few pictures from the game at Crisis.

Pegasus Bridge

Pegasus Bridge table

Pegasus Bridge game

Pegasus Bridge game

Pegasus Bridge game

Pegasus Bridge game

Pegasus Bridge

Pegasus Bridge table

 

 

And another game of Fall of the Reich

And another game of Fall of the Reich

So I am still catching up. This time it is another game of Fall of the Reich. This one was played during the first fine week (weather wise) of the year, so we could actually play outside. But even though this one has not been so long ago, my memory is even less precise than the previous one. I can remember, that the American fox consisted mainly of Shermans and infantry in M3´s, while the German force was mainly PzKw IV´s.

The beginning was not too good for the Germans. One PzKw IV was damaged right at the beginning another one blown up by the allied artillery. The Germans tried to repair the former, but failed, so it was two losses right at the beginning. So things did not look too well, but once the Americans got closer, the tables turned and the Germans could make good use of their position behind the railroad embankment. It became a real turkey shoot and in the end the American broke and the game was over. Unfortunately this is the best AAR I can come up with. Sorry! So I hope the pictures tell a good story instead.

Table seen from the American side

Table seen from the American side

Table seen from the German side

Table seen from the German side

Waiting for the enemy

Waiting for the enemy

Bergepanther trying to repair a PzKw IV

Bergepanther trying to repair a PzKw IV

American advance

American advance

American armour in the village

American armour in the village

American halftrack

American halftrack

German defensive position

German defensive position

76mm Sherman on the attack

76mm Sherman on the attack

Hull down PzKw IV

Hull down PzKw IV

SS HMG team

SS HMG team

 

Battlegroup Fall of the Reich Christmas game

Battlegroup Fall of the Reich Christmas game

“Wait?” you will shout… “Christmas game… it is only October!” And rightly so! But, as I have had to say so many times this year, I seem to have huge problems keeping this blog up to date. So, here it is, almost 10 months late:

Between Christmas and New Years last year Julian, Martin and I met up for a little game of Battlegroup Fall of the Reich. Please do not ask for the exact composition of the forces… it has been a while. But if I remember correctly, the Americans had a mix of truck and jeep mounted infantry, M10´s, Shermans and Greyhounds (the burning Stuart was scenery). The Germans were a rag-tag bunch of Panzergrenadiere, a Volkssturm platoon, two Hetzer, a Hornisse, a Luchs, a SdKfz. 251/22 and a SdKfz. 250/9. Both sides had some off-board artillery.

Table seen from the German side

Table seen from the German side

Table seen from the American side

Table seen from the American side

We rolled to see who would play which side and Martin got the Americans and Julian and I the Germans. We were playing the Road Block scenario and the Americans were allowed to set up the majority of their forces as far as the river. Martin put the armoured command car on he bridge with the M10s, some of the truck mounted infantry and a Dozer Sherman behind them. The Greyhounds were allowed to deploy on the German side of the bridge.

The German Volkssturm was dispersed throughout the village and one of the fields on the flank. The Panzergrenadiere and Hetzer were hiding inside the village, while the Hornisse was waiting at the edge of the village with the bridge in sight. We took a slight risk as the German players, by not putting any scout units on the table, which meant we would start the game by drawing a chit. In retrospect this was the best decision we could make, since we drew a breakdown counter, which we played on the armoured command car on the bridge, which got an immobilized result. So Martin had to start shuffling vehicles around to get the Dozer in position.

Things are about to get tough

Things are about to get tough

But while he was doing so, the Germans called in some artillery on the bridge, which took out the command car for good and set the M10 ablaze. So when the Dozer arrived, it had to start by pushing the tank destroyer aside.

American starting positions

Getting the other vehicles out of the way for the dozer

Getting the M10 out of the way

Getting the M10 out of the way

But this was not the only problem for the Americans. when it was clear, that the bridge would be blocked for the foreseeable future, the Greyhounds chose to dash into the village to hide. Which proved to be a bad decision, since the lead Greyhound drove past one of the buildings where the Volkssturm was hiding. A Panzerfaust into the rear was a reward, after which it blew up.

American armour burning

American armour burning

First moves inside the village

First moves inside the village

All in all it took the dozer three turns to even get into position to try to clear the command car off the bridge. During that time the came under constant German artillery fire. To minimise their losses, the American infantry dismounted to disperse and get across the bridge.

Sherman Dozer about to clear the bridge

Sherman Dozer about to clear the bridge

American Infantry pushing across the bridge

American Infantry pushing across the bridge

But while doing so, the American infantry became pinned by fire from the Volkssturm in the fields.

Volkssturm firing at the American infantry across the river

Volkssturm firing at the American infantry across the river

And to make matters worse, by now the remaining German armour had arrived on the table and were taking up positions to counter any American moves off the bridge.

German halftracks staging inside the village

German halftracks staging inside the village

Getting into position

Getting into position

Luchs and Hetzer securing the flank

Luchs and Hetzer securing the flank

With the bridge cleared, the Americans finally managed to get their own spotters to a place where they could actually call in effective artillery fire on the German spotters killing them, but it was too little, too late. By now the Germans were in positions where they could target anything moving across the bridge from three sides.

Hetzer moving to the front

Hetzer moving to the front

By now the American force was close to breaking to breaking anyway. And when the Dozer started to push the command car, i was hit by an eighty-eight shell from the Hornisse.

Turkey shoot

Turkey shoot

At this point no coordinated push would have been possible anymore and the Americans withdrew.

 

WWII German Jagdtiger

WWII German Jagdtiger

Following up on yesterday’s post, here is my next (Theme Round) entry for the Analogue Hobbies Painting Challenge.

This weekends topic was “Epic Fail” and it gave me some headaches at first. I could only count out a Leman Brother Bank, since we are not allowed terrain in this Challenge.

Then I thought about the Death Star, but my better half insisted we had no space for a PS 2014 from Ikea.

So it was back to the drawing board. But then I had an idea… World War II produced so my tanks, there must have been one that was an epic fail, at least in my eyes.

In my humble opinion, this had always been the wrong type of tank for the time. It was very heavy and thus suffered from the same problems as its turreted brothers, the Königtiger. As such it took huge resources to build, was a nightmare to transport by train, had problems with terrain due to its high ground pressure and guzzled so much fuel, that the Germans did not have at that time. Even worse yet, most of them seem to have been used on the western front, were its 122mm gun was the overkill for any opponent, while on the eastern front where it might have been useful vs. the JS-2s and big ISUs there were hardly any.

Jagdtiger

Jagdtiger

But what really underlined its status as an epic fail was an incident that took place when a Jagdtiger from the 512. Panzerjägerabteilung (the unit depicted above) attack an allied column near Holzwickede in Germany, which incidentally was less than 10 kilometer from where I used to live until a few years ago. This Jagdtiger fired at a Sherman. By that time Germany had no smokeless ammo anymore and after the first shot, at maximum range, the whole tank was shrouded in smoke. Seeing this, the infantry accompanying the tank though that big beast had been taken out and ran. Without any support the Jagdtiger was forced to retreat as well. So in essence, the big tank, which should have instilled calm in its troops and could have taken out the enemy without them ever having a chance to fire back, had broken the units morale with a single shot. As such this was my epic fail.

Jagdtiger

Jagdtiger

Not much to say about the model here. It is a 1:48th scale Tamiya early model Jagdtiger straight out of the box.

Jagdtiger

Jagdtiger

Jagdtiger

Jagdtiger

Looking at period photos I found that most of them seem to have been painted in a simply soft edged three tone camo. So I went with a Dunkelgelb base with, red primer and green camo airbrushed on. Some chipped paint effects and washes & filters to enhance the worn look as well as the soft edged effect of the camo. Also added some rain marks to the superstructure to round off the slightly for look. (I do not like my tanks if they look like they have not been cared for for months.) Unfortunately I ran out of time, otherwise it would have received a slight coat of dust with the airbrush, but that will be easy enough to add in the future. While painting it, I remembered, why I usually hate to paint Königstiger or Jagdtiger. All those tow chains and spare tracks are a pain in the behind to paint.

Jagdtiger

Jagdtiger

Hope you like the final results.

Jagdtiger

Jagdtiger

Jagdtiger

Jagdtiger

Jagdtiger

Jagdtiger

 

Our game at Crisis 2015: Battle of Berlin

Our game at Crisis 2015: Battle of Berlin

So, after keeping you all excited for days now, here are the game shots from our Battlegroup: Fall of the Reich  demogame at Crisis this year.

To be honest, it is hard to make a coherent game report out of the game, due to all the chatting with people, explaining the mechanics, answering where the vehicles and models came from and so on. But I will at least try for a very short synopsis:

The Germans were a mixed Battlegroup formed around a nucleus of a Volkssturm platoon, beefed up, by a squad of Hitlerjugend tank hunters, a squad of SS Panzergrenadiere in a halftrack, some Wehrmacht Pioniere, a SS sniper team, a Pantherturm, 8.8cm Pak “Scheunentor”, a Borgward Wanze, a Panther and a Tiger II (Commander).

The Russians had a Platoon of rifles, with Maxim, Ratsch-Boom AT-gun and AT-gun team, an artillery spotter team for their onboard mortars and heavy artillery, a squad of Assault Pioneers, one of Scouts, three T34/85, two JS-II tanks and a lone T-34/76 (Commander).

Julian and I started the game in quite classic fashion. The Germans waiting for the Russians to run into the traps they had laid and the Russian tanks trading were shots with the Tiger and Pantherturm at long-range, while waiting for the infantry to catch up and protect them from the pesky Panzerfäuste.

During this time not much happened. Much like the Demo last year, both of us managed to alternate at rolling bad so we did not take out much with our long-range shots. (The funniest exchange was between the Pantherturm and JS-II who had problems spotting each other and one of the JS finally did and hit, he got a snake eyes for the penetration roll [he would have needed a three on two D6] only to roll a twelve the next round.) The most impressive exchange was the Russian sniper and one of the SS snipers killing each other, which left the lone German sniper to kill one the artillery spotters, pinning the other. When the Russina infantry command was also pinned, this effectively rendered the Russian mortars and Artillery useless (especially since the the participation gamers would continuously forget to unpin them). We also found out that a fanatic squad of Hitlerjugend can well take out a squad of Soviet elite scouts at short-range with their SMGs and a little help from the Panzergrenadiere. And that even with our gods eye view of the battlefield, it is easy to drive a T34 around a corner only to find the road blocked with Czech Hedgehogs and becoming a prime target for a PaK as a result.

Obviously things really picked up once the first participants came and played along, driving their tanks and infantry on without regard for losses. At that time tanks started blowing up all around the table and infantry perished left and right. This was also the first time I saw man-pack flamethrowers in use in the game and boy are they deadly assaulting buildings, especially on a squad sporting a fair amount of SMGs! All in all we had a cracking day and I hope the players had one, too. I will leave you with the pictures!

Der Russe kommt!

Der Russe kommt!

Hitlerjugend tankhunter squad besides destroyed Tiger I

Hitlerjugend tankhunter squad besides destroyed Tiger I

Pantherturm and Volkssturm MG-08 team in the front, Tiger II in the rear

Pantherturm and Volkssturm MG-08 team in the front, Tiger II in the rear

AT-gun position with the Volkssturm command looking on

AT-gun position with the Volkssturm command looking on

SS sniper in one of the tall buildings

SS sniper in one of the tall buildings

The Panterturm again

The Panterturm again

LMG position

LMG position

JS-II advancing

JS-II advancing

T-34s advancing

T-34s advancing

Hiding behind the rubble

Hiding behind the rubble

Hitlerjugend about to take out the Soviet scouts

Hitlerjugend about to take out the Soviet scouts

Russian Pioniere about to assault

Russian Pioniere about to assault

Enemy at the doors

Enemy at the doors

Volkssturm advancing

Volkssturm advancing

The 8.8cm PaK

The 8.8cm PaK

T34-85 taken out by the PaK

T34-85 taken out by the PaK

The end of the Pantherturm

The end of the Pantherturm

Tiger II waiting behind the barricades

Tiger II waiting behind the barricades

 

Battle of Berlin infantry… scraping the barrel

Battle of Berlin infantry… scraping the barrel

So in the effort to catch up with all the stuff done in recent weeks for the battle of Berlin game, here is the first step… the last additions to the German infantry.

After having played WWII for well over a decade now, I have been in the comfortable position not to need too many new miniatures for this years game. Having nearly 300 Russians and more again when it comes to Germans (regular Wehrmacht and SS), there was not much to do there. Except for some of the more uncommon troops that were sadly thrown into the meat grinder during the last weeks of the war.

I know many people have reservations about using these units in their games and for some time I contemplated this as well. But as sad as the use of children and the elderly in fighting units may have been, it is still a part of history. And at the same time, very few of us (as long as we play ancients) have reservations playing Spartans, who were taken for training as soldiers at a far younger age, or Romans, who would eventually sell their vanquished foes as slaves. So I made the decision to use units of Volkssturm and Hitlerjugend in the game as well.

Before I start with the pictures, please note, that some of them have been edited (blue dots) to be in line with German law. Here it is a criminal offense to show certain symbols in public on models and such.

Up first are a few Volkssturm I did about a decade ago, which formed the nucleus for the force (and which I wanted to show for completeness sake). These are all Victory Force miniatures. The NCO wears the uniform of an Allgemeine SS NCO. Probably someone who managed to evade being send to the front all war long and now finds himself leading a squad of Volkssturm during the final days. And who will probably disappear to “get some orders at HQ” when the bullets start to fly. This model is a Wehrmacht mortar operator with his uniform repainted. All the rest of this squad are from the French Resistance line. Some had their headgear converted to make them look less French and more German and all have had the Volkssturm armbands sculpted on.

Volkssturm

Volkssturm

Up next are a bunch of vintage Bolt Action Volkssturm miniatures. Always loved the guy with the old WWI Bavarian helmet and was very pleased to finally paint them up, after they collected dust for ages. The guy with the Greatcoat came unarmed, but I felt he did not look like a medic, so he got a Panzerfaust from Victory Force.

It was actually pretty funny when Paul hicks passed by the table at Crisis and actually spotted some of his old Volkssturm and Russian minis.

Volkssturm

Volkssturm

Now I needed some numbers to field them as a complete Volkssturm platoon under the Battlegroup rules, so more minis were needed. These days this is easy, with the set from Warlord, although I still needed a Wehrmacht LMG team. So all the minis in the following pictures are by Warlord. Some of these are regular SS or Wehrmacht soldiers, but those either served as NCOs for the platoon or as part of the Panzergrenadier squad also used in the game.

And these later minis are up first. I had some bad luck with the fat SA officer, since the mini was slightly miscast, but Warlord send me a replacement in time. The battle never got close to him on Saturday, but if it had, I bet he would have joined the Allgemeine SS NCO from above to get some new orders at HQ. The NCO in the middle and the soldier with the Luftfaust to his right feature heads from West Wind productions. At one point I had used up all the not-so-cartoonish heads from the Warlord set and had to find something proper. The gas mask on the Luftfaust seemed proper. I know some soldiers operating the Panzerschreck without the blast-shield would wear gas masks to protect against the backblast, so it seemed sensible for this mini as well.

Volkssturm (leaders and NCO)

Volkssturm (leaders and NCO)

SS Grenadier with curved barrel attachment on his StG-44

SS Grenadier with curved barrel attachment on his StG-44

SS Grenadier with curved barrel attachment on his StG-44

SS Grenadier with curved barrel attachment on his StG-44

And now the regular Volkssturm.

Volkssturm

Volkssturm

The guys on the left and right got field cap heads from Victory Force. Again, I had only the cartoonish faces left for the set, so this seemed sensible. Plus if you look at the guy on the right, he is sculpted in a way, not a single helmeted head would have fit him. Even with this one, he still looks a bit like Quasimodo. Anyway, between these three, the one in the greatcoat for the vintage Bolt Action set and the one from Great Escape games (see below), there is almost a whole squad in greatcoats, which is nice, too.

Volkssturm

Volkssturm

The platoon also needed a HMG and I loved the option to give them a MG-08. Rummaging through my boxes of minis, I found a WWI HMG team from Renegade Miniatures. The size of the minis was right and since they were lying on their bellies, no huge difference in their uniforms could be seen. So I just took their heads off and replaced them with ones from Victory Force. At first I had decided to just paint them in the brownish Feldgrau uniform, to represent the cheap uniforms made with cheap dyes late in the war and given to the Volkssturm. But with their regular headgear and a lack of rank insignia (the lowest Volkssturmmann would not get any) I felt they could still be mistaken for regulars, so the armbands were a late addition.

Vollkssturm MG-08 team

Vollkssturm MG-08 team

Vollkssturm MG-08 team

Vollkssturm MG-08 team

And last, some Hilterjugend (and Flakhelferinnnen). 6 of the boys and girls would form a tank hunter squad, with the rest of them (and the Volkssturmmann) beefing up the numbers of the Volkssturm.

Up first is the set from Great Escape Games, which was easily my favorite from all these minis, for all the character put into the youngsters.

Hitlerjugend and Flakhelferin

Hitlerjugend and Flakhelferin

And the remaining minis come from the Warlord set once more.

Hitlerjugend and Flakhelferinen

Hitlerjugend and Flakhelferinen