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Category Archives: Sci-Fi

General Veers, Snowtroopers and Luke Skywalker

General Veers, Snowtroopers and Luke Skywalker

Continuing my quest to get my forces for Star Wars: Legion together… here are some more.

Up first is General Maximilian Veers… or as like to call him General Gordon Ramsey. As good as they seem to be with the uniforms and so on, they seem horrible with faces. The face o this mini rather reminds me of Gordon Ramsey rather than Julian Glover. (BTW: Looking at the preview pictures of Han Solo, that mini rather reminds me of Nathan Fillion playing Cpt. Reynolds in Firefly than Harrison Ford.) Anyway, here he is:

General Maximilian Veers

General Maximilian Veers

Up next are the Snowtroopers. Since I decided to keep my bases in a forest / jungle theme, I did not want to do them in snow theme. The background story for the unit rather has them as hazardous environment troops rather than dedicated snow troops. So I went with tan coloured clothing and coats instead of white. For a while I contemplated moss-green coats, but decided against it, since I wanted them to still look as light coloured as possible. Which I think I pulled off. But it proved to be harder than I thought. For one I was unsure about the looks during the whole process. Which lead me to do something I rarely do, that is paint one mini as a sample. Only when I was happy with that finished product, did i go back and paint the rest of the squad. And it all took me longer than I had wanted. I had always planned to keep the Star Wars minis simple and only do fast paint jobs, but with these it did not work out. I think they all took a little over twice as long as seven Stormtroopers took me.

Snowtroopers (Unit leader and heavy weapons)

Snowtroopers (Unit leader and heavy weapons)

Snowtroopers

Snowtroopers

And last is Luke Skywalker. His uniform matches the one worn on Bespin in the Star Wars movies, so i painted him that way. Again, the face does not really look like Mark Hamill, but it can not be helped.

While painting him I was wondering one thing. Points and abilities wise he is no match for Darth Vader in the game. But since his looks match Luke Skywalker on Bespin, when he was not as skilled as he was later on,… will Fantasy Flight games later release a more powerful version of him, matching the Skywalker at the time of Endor?

Luke Skywalker

Luke Skywalker

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Posted by on June 22, 2018 in Empire, Rebels, Star Wars Legion

 

Battle Kiwi Star Wars terrain

Battle Kiwi Star Wars terrain

When they announced the Star Wars Legion game late last year, I knew, that I had to play it. And I knew that I needed some terrain for it. When I saw the Battle Kiwi Kickstarter I knew that this would be great for the game and I bought into it. And I was not disappointed. All the buildings went together very easy and required very little effort to make them even better. Plus they are super versatile.

Up first is the bunker. It has a good level of detail, provides cover to the minis standing atop the roof. I like the fact, that it has opening doors and that you can take part of the rear wall out, to give you the ability to connect it to different buildings they are planning to release later on. The three consoles that come with the bunker offer some nice cover to the minis inside. I repainted these dark grey and picked out the buttons and screens.

The tech working area is a nice homage to the ending areas on Scarif in Rogue one. The containers suffer a bit from the problem you have with all MDF terrain… you see a lot of the edges on small pieces. So I repainted these. Which was easy enough. Since the Battle Kiwi terrain is pre-painted, I took the paint really well. With the control console I simply picked out the buttons and details while painting the the antenna in gunmetal.

Now on to the big models… the dish for the shield generator on Endor and a Turbo Laser turret. The are really great in that they provide great LOS-blockers for both infantry and vehicle sized models, while being really scenic. I made some minor improvements in that  I picked out some of the cables in dark grey and painted the turbo lasers themselves in gunmetal grey. Since you can interchange the tops of both models, it gives you even more versatility and makes them easy to store.

Now this landing pad is undoubtedly the absolute centerpiece of the whole range. As you can see it really towers over the minis. That being said, it is easy to store, since the pylons are separate from the landing pad, which is itself is two parts, with the railings and light pylons coming off as well. As you can see, you can also do a lower landing pad and add some stairs to it and place some power generators on the pylons, or use the generators by itself. I only made some minor alterations to the model, by painting on landing lights and doing the openings into the platform itself in gunmetal grey.

The biggest problem with the model is, that it looks a bit bare by itself. So it was screaming out for a shuttle to be landed upon it. Since there is no model of a Lambda Class shuttle in the right scale, I could count myself lucky, that Martin has a 3D-printer and printed one out for me. The model itself is a bit simple, but as a terrain piece it is doing fine.

 
 

Darth Vader and Imperial troops for Star Wars Legion

Darth Vader and Imperial troops for Star Wars Legion

Star Wars: Legion seems to be quite a hype these days and I myself could not resist it myself. Having been born in 1977, I virtually grew up with the movies. I can still remember watching tape recordings of the movies on Saturday and Sunday mornings before my parents woke up. So, when they turned them into a wargame, I could not resist. That being said, I have decided to start so much new stuff in recent years, that I wanted to make sure, this would not become a huge time drain. So all the minis were painted a little more simple. So far I have only painted Imperial minis, but since I still have the Rebels from two core sets, I will most likely paint them later on.

I decided to give them all the classic looks and base them for a plant like Endor. But I have to admit, that my favorite movie in the series so far is Rogue One. So I decided to do them more dirty. So the legs of the Storm- and Scouttroopers are splattered with mud and Darth Vaders armour resembles that worn in the movie.

 

 
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Posted by on June 14, 2018 in Empire, Star Wars Legion

 

Infinity: Red Veil

Infinity: Red Veil

Like all wargamers, I am drawn to nice minis and will use any excuse to buy new ones.

For a long time I always wanted to give Infinity a try, what always kept me from doing so was, that I could not find an army / a faction where I liked all the minis. Or at least the vast majority. The. A couple of years ago they started redesigning their minis and I ended up liking virtually everything they did. So with Warzone taking a direction I did not like and me still wanting to play a more complex SciFi game, I took the plunge and started with Infinity and chose Combined Army (as you know). But could I let things end there? No!

So when the Red Veil box was released, I felt drawn to it. But could I justify another two armies? Not really. But since my mate Martin wanted to try the game as well and did not feel inspired by the minis, I had my excuse. Martin would get the Haquislam, I would keep the Yu Jing.

 

With the Yu Jing I went mostly with the colours of the studio miniatures, since I liked the Orange a lot. With the clothing I leaned more towards blues than greens, but this is about it. I know this is a bit boring, but I simply liked the orange. Plus it looks a little more accentuated in real life.

 

Now with the Haquislam I took a different route. I felt, they should look more basic, like nomadic people living in the desert. They should look like their clothing had to blend in with their surrounds, but also like it might at times take them a couple months until they could give their equipment a proper maintenance. I wanted their armour to be the main aspect of their looks. It was painted in an Israeli Defence Force Grey, which was then given some heavy weathering to make it look like the sand had started to blast paint off. Once that was done, the majority of their clothing was done in sand, brown and green colours.

I  have already painted a further 4 minis to give Martin a 300 points army with the ability to exchange a unit here an there. But unfortunately I forgot to take photos, so you will only see those later, when I harass Martin with my camera.

Infinity HVT Free Lance Stringer

Infinity HVT Free Lance Stringer

And to round things off, there is also the High Value Target, that comes with the Dire Foes box that features these two factions. I have to say, that the mini did not really inspire me, so I simply painted her up to look like some high functionary. I did her hair in bright colours as seems to be preferred in the Infinity universe.

All of these minis were paint during the spring of last year.

 
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Posted by on June 8, 2018 in Haquislam, Infinity, Sci-Fi, Yu Jing

 

Forward Base Habitats 1, 3, 7 & 9

Forward Base Habitats 1, 3, 7 & 9

I continued work on the Forward Base Habitats last year. I started off with Habitat 7 early in 2017, the control tower.

It is an extremely nice kit. It can act as a LOS blocker, the lower walls offer nice partial cover and the control room and landing pad provide nice high vantage points. Again a lot of the different colours were done using the protective sheeting as  an airbrush mask. The only let down was that there were no screens provided. Most of the consoles come with screens printed out on gloss paper that you can glue on the consoles. In this case I painted the screens using greens to make them look like old fashioned monitors. More than a year later, I am still unsure if I like it. Maybe one day I will design my own screens and glue them on.

Up next was Habitat 9, the Armoury. All the wall panels and the table with the weapons add a lot of character to the building. It only has a small logical error. The storage area and counter are separated from the public area of the building by a heavy armoured door and steel bars. But the kits comes with wall racks full of weapons for the entry area. I do not think, that weapons would be placed in a public, unsecured area. So I simply replaced them with warning signs.

Last are Habitats 1 and 3, twice each. These were done last summer. Nothing extraordinary about these. What I did differently from the living quarters I had done before was, that I filled the tabletops for the tables with clear water. This created a much nicer finish than the high gloss varnish I used back then.

 
 

Additions to my Combined Army

Additions to my Combined Army

I am still in the process of learning how to play Infinity. The game has a tough learning curve and not getting to play that often does not help either, but I am getting better. Lately games have been getting closer and I even managed a win. What I found most helpful was concentrating on playing with the units I knew well and than adding a new one every now and then to see how it works for me. I found changing many units at once overtaxed me, since I had to keep too many new units in mind.

Anyway, since I only play with painted minis, this has resulted in a constant influx of painted minis.

 

 

(I am trying out some new settings here, so please feel free to click on any of the tiles for larger versions here.)

As previously shown, I went with a Havana Brown base and sandy yellow markings. But the more minis I painted that way, the more I felt something was lacking. So I added red markings from here on. And I liked that. So I went back to the old minis and added red markings to those as well (no worries… not going to bore you with photos of those).

As far as I understood the Infinity background for the Combined Army, especially the Morats, they go with a base colour for the environment they are fighting in. In this case brown for the muddy ground of the jungles on Paradiso. Over this they often apply the colours of the fighting unit, in this case red and yellow.

For the Morat units not completely covered in armoured suits (like Rodoks or Suryats) I also added camouflage clothing. With all the bright colours on the minis, camouflage does not completely make sense, but I felt it added some extra character.

 

 

Now for the Shasvastii based units I went a slightly different route. The infantry has brown armour, to tie them in with the others. But I felt they were more interested in not standing out. So no brightly coloured markings and rather camouflage clothing or capes.

And I went the same route with the Sphinx TAG.

 

The only units to which this colouring idea does not apply are the TAGs and drones. Those are done in a dark grey. Why… I always liked that look on the official minis.

I had always been a bit annoyed at the fact, that this meant they did not really match the rest of the army. When they released the Pneumarch of the Ur Negemony as the HVT for the Combined Army, I decided to use that mini to tie them all together. He has the dark grey armour of the TAGs and drones and combined them with the unit colours.

All these minis were painted over the course of the last 1 1/2 years.

 
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Posted by on June 4, 2018 in Combined Army, Infinity, Uncategorized

 

My Combined Army for Infinity so far

My Combined Army for Infinity so far

I just realised, that this is my first post in over two months. I guess my new years resolution must definitely be to post more.

One thing that I spend some a good amount of time on recently is getting started on my Infinity minis, namely Combined Army / Onyx Contact force. So what did I paint so far? You already saw the Xeodrons and Sogarat recently and this is what followed (all based on the Deep Forest bases by Antenocitis Workshop):

Rodoks

First I started with some Rodoks. As I said in my last Infinity post, I was not too happy with the sand tones and the Large OSL areas on the Sogarat. So I shifted to slightly different colors for the sand brown and use the OSL only for the eyes. Much happier with that. As a result I will probably paint the OSL on he Sogarat over, to match him better to the units I have. I als went and painted some geometrical lines over the helmets and shoulder pads instead of just picking out some plates. That also enhanced those minis a lot and will be used on the next Combined Army minis as well.

Rodok squad

Rodok squad

Rodok squad

Rodok squad

Last month I played my first three games of Infinity at a small tournament in Münster Germany and these saw their first use there. I am still a bit unsure about them. Thy packed a lot of punch in their link team and at times this proved to be deadly, but I felt they had problems making up their points and were pretty fast to die. So those will definitely need more testing to see if I like them.

Umbra Legates

I have to say I really loved these minis. Very fun to paint and the animation and poses are great. With these I also diversified the colors for the army by painting the apron-like parts of their uniforms in a reddish leather. It keeps with the brown theme of the rest of the army, but still adds some color. Same goes for the orange accents on these aprons, for they go nicely with the sand colours.

Umbra Legate

Umbra Legate

Umbra Legate

Umbra Legate

Umbra Legate

Umbra Legate

Umbra Legate

Umbra Legate

I played this one (counted as being armed with a spitfire) as part of the Rodok squad / link team at the tournament. Usually the other elements of his team worked out better, but once the range of his spitfire paid off.

Umbra Legate Hacker

Umbra Legate Hacker

Umbra Legate Hacker

Umbra Legate Hacker

Umbra Legate Hacker

Umbra Legate Hacker

Umbra Legate Hacker

Umbra Legate Hacker

I really love this minis. Game wise he was hard to tell at the tournament. During the first game, he never got close to anything hackable, but did very well in close combat. The second game my opponent had nothing hackable, but again he did good in close combat and secured me some vital points at the right moment. During the third game he stood his ground vs. a superior hacker only to be killed by a lucky rifle shot before his first activation.

Dr. Worm and drones

First of all, I found these minis very boring. Not much animation in them and somewhat unimaginative. Th good thing though is, that I got two of the old Dr. Worms off the Internet the other day, which should give me some nice variation in my army (together with the two more drones I already have).

To me they looked like green reptilian skin and that is the way I painted them, again adding more variation to the army. I went somewhat experimental and used some filters on their skin, that I usually use on armoured vehicle models. Otherwise I kept the brown / sand theme for their armour to blend them in with the rest off the army.

Med-Tech Obsidian Medchanoid and drones

Med-Tech Obsidian Medchanoid and drones

Med-Tech Obsidian Medchanoid and drones

Med-Tech Obsidian Medchanoid and drones

The drones were a mixed bag at the tournament. When thy were close enough to an injured / damaged unit the did their job nicely. When they were further away and had to get there, they usually died. That being said, for the minimal price tag they have and the chance to heal / repair other units without getting the Worm in harms way, they seem like a must buy item.

Dr. Worm himself was odd. Only once was he in a position to actually repair one of my Xeodrons and did a good job a it. He too proved very vulnerable, so I found it was good to keep him out of harms way (and more reason for the drones). But  what he did really well was killing unit moving though his LOS with a quick reaction shot.

Unidrons

These kind of are the linking element between my big TAG and the normal infantry in my Combined army. I decided to paint the (Onyx) TAGs and remotes with black and grey armour to make them look more menacing. Obviously this is at odds with the brown and sand of the infantry. But since the Unidrons come from the same bio-engineering process as the TAGs, their skin colours provide the link.

Unidrons

Unidrons

Unidrons

Unidrons

Before the tournament I had only painted these, because they were part of my starter and were on my workbench. During the tournament I really liked these. Yes they were more fragile than the Rodoks, but thy cost far less and seemed to provide better value for points. Plus these could be upgraded to forward observers for one point, which allowed them to claim the objectives. In fact I liked them so much, i ordered their box set.

Overdron

It was the Xeodrons that drew me towards the Combined Army when I decided to start with Infinity, so the Overdron was another must have item for me. The Overdron itself follows the colour scheme of th Xeodrons, while the Tin Bots that are to protect him follow that of the Unidrons.

Overdron and Tin Bots

Overdron and Tin Bots

Overdron and Tin Bots

Overdron and Tin Bots

Overdron and Tin Bots

Overdron and Tin Bots

Overdron

Overdron

Overdron and Tin Bots

Overdron and Tin Bots

Did not use him during the tournament, but on the grounds that he is even more expensive that the Xeodrons and that I had problems squeezing just one of them into 300 points, I daresay, I will rarely use him. Bit of a shame!

And that is it. Really like my force so far. So much so, that I felt a group shot was due:

Combined Army group shot

Combined Army group shot

Before anyone asks. I came last during the tournament, but I learned a lot. And I was quite happy with my result, since I managed to score a draw in one of my games. Not bad for my second game of Infinity ever.

 

 

 
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Posted by on December 23, 2016 in Antenocities Workshop, Combined Army, Infinity, Sci-Fi

 

Infinity Combined Army Xeodrons and a Sogarat

Infinity Combined Army Xeodrons and a Sogarat

Well I am off on holidays which gives me the time to finally post some pictures of the stuff I finished in recent weeks and months.

As some of you may have realised from my recent terrain posts, I have started to take an interest in Infinity. A lot of the armies do look interesting, but the one to fire up my interest the most is the Combined Army. Right now I am just painting up the minis I like the most. I have to admit, that I do not know yet which ones really are good or which role they fulfill in the game, so do not expect too much info on the units themselves. In the end, I will do just what I always did when it comes to SciFi games… paint what I like and learn to play them afterwards.

Anyway… here are the minis. Up first is a pair of Overdrons. I really like the models. They are huge, about twice as tall as a human miniature. They have a nice mix of external armoured plates with the musculature / skin underneath. The original studio miniatures were painted with very dark armour and orangey skin. This created a very dark and menacing look which I wanted to go for, even though I had something different in mind for the rest of the army.

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

I also wanted to try and see how close I could get to the looks of the official studio miniatures. Those had a black base colour, over which several shades of grey were airbrushed. The edges of the plates where highlit with even lighter greys, finishing with an almost white. I found the idea of the softer shading together with the strong contrast at the edges interesting, but while painting, I quickly found I did not like this. So I went with somewhat softer contrasts airbrushed onto the miniature and only did the edges in a medium grey. Not as striking as the original, but more to my taste.

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

Infinity Combined Army Xeodron

And here is the pair together. Most people base their Infinity minis in a very clean and modern way. But I wanted something different so I based mine on jungle bases, or rather the Deep Forest bases by Antenocities Workshop. I also painted some mud splashes on the lower legs to round everything off.

Infinity Combined Army Xeodrons

Infinity Combined Army Xeodrons

Antenocities Workshop deep forest bases

Antenocities Workshop deep forest bases

As I said before, I want something different for the rest of the army. Something that makes them blend in with their surroundings. So the rest of the army will be painted in a very dark brown with consecutive highlights to a mid-brown. Markings / sections of the armour will be in a sand colour.

I am not entirely happy with the way this one turned out. Somehow the sand colour itself and the fact that I picked out individual plates remind me, too much of 40K minis. Before I left for my holidays, also started with some Radoks. In their case I picked out fewer individual plates, but painted some patterns on the larger ones. I also used a different colour to highlight the sand parts. All of this created a look more to my taste. But you will see those in a few weeks time. The OSL lights on the arms and legs are also not completely my taste. So I guess I will use those less on the other minis.

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

Infinity Combined Army Sogarat

 

Forward Base, Habitat 4

Forward Base, Habitat 4

So it is time to upload the next Habitat from The Forward Bas Kickstarter. This time it is Habitat 4, which is the large L-shaped living quarters. All in all the general process on this one was the same as it was with the previous one. So a lot of the detailing was doing by using the masking film as a mask and airbrushing the habitat. But there are a few new things on this habitat and a few things and others I skipped on the previous one that I would like to go into more detail here.

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

First of all, you can see that this is a massive habitat as well. Not as tall as the previous one, but the footprint is almost as large and due to its L-shape it offers some interesting LOS options compared to a square or rectangular building. Also, this being a living habitat it features more monitors and air con units that the workshop and I really like how this adds character to the model.

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Now with the previous post, the solar panels on the roof were a little harder to make out. But there you get a clearer view of them, up on the roof. I really like the mirrored version you got with the KS. They are quite reflective and look the real deal as a result. If you look at the upper edge of the walls, you can see that the models come with solar panels etched into the MDF and I simply could not resist, but paint them up. But even though I airbrushed them with chrome paint, they are by far to as shiny as the moveable panels on the roof.

This photo also shows the Habitat Logo that Angus designed for me. The design will be repeated on the other barracks building, just with other numbers. And as you can see, the font, general arrangement and simple icons are present in all the logos, which should give them all a unified look in the end.

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

The ends of the habitats really live up with he clear acrylic windows and doors, as well the resin parts and the red markings. I was actually quite surprised how much light actually gets into the building. As you can see on the upper picture, the roof is in place and still you can see fairly far into it.

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

As strange as it sounds, this corner is actually my favorite part of this building. I cut the edges of the corner panels off at 45° and the really sink into the wall. It is hard to explain, but in really live, this gives it a really homogenized look, that makes the whole building appear like it was not made from MDF. I would advise everyone to do the same, especially since the kit comes with twice as many corner panels as you need, so even if you do not like the results, you will always have a spare part.

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

So as I promised in my last post, here is a better look at the Imperial (Warzone) / Ariadna unit logo that Angus  as kind enough to draw up for me. I am really happy with it. As you can see, after airbrushing it in red there is still a lot of work to do there, but it is worth the effort I think. And as you can see, I tried different colors for the keep clear area (the backdrop for the text is now white instead of red). I like this much better than the version I used on the other building an shall stick with this.

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

Antenocities Workshop Forward Base Habitat 4

One of the best thing about these buildings is the interior. There is the option for resin wall elements and furniture, both of which I decided to go for and they add so much to the building. I wanted a somewhat sterile look for the interior of the buildings. After al these are prefab buildings, serving as quick to deploy military or scientific outposts. If you look at SciFi movies, they usually convey this sterile look for these types of buildings and that is what I wanted to copy. So all the panels and furnitures are painted in an US Navy ghost grey and given slight highlights. Afterwards I accepted the buttons, handles and panels, painted the couches and seats as faux leather. The monitors simply received the printed screen provided with them. For the next couple of buildings, i really need to make sure the photos are more focused.

The one thing I am not too happy with yet is the double personal container unit standing on the floor on the bend of the L. It somehow does not seem to fit in. But I already have my sights set onto a set of consoles from AW that will probably replace them in due time. I just hope I will be able to remove them, without doing too much damage to the floor (already glued them to the model).

 

So, this is it for today… hope you liked it! Not 100% sure, when I will be able to post the next building. We did the test set-up for your game at Crisis the other week and found that we still needed more terrain than I I had though. Plus i sighed up for an Infinity tournament in November and I would like to play with a painted  army. But I will still try to mix one more habitat in from time to time.So please stay tuned!

 
 

Forward Base, Habitat 5

Forward Base, Habitat 5

As I indicated in my last post, I have started work on a massive Sci-Fi terrain project. essentially it is all based on the Forward Base Kickstarter from Antenocities Workshop. Now as usual with me, I went a little bit over the top here and went for everything, so there is a fair bit of work for me to do.

Before I get started, let me say a few words here. First of all, the models as they come out of the box are already great. They have lots of detail into the MDF and if you went with the extra resin parts they are even better. So essentially you could build them straight out of the box and get a real nice set of buildings. Now that being said, with all the extra detail, I felt it would just have been a waste not to go the extra mile paint the resin, pick out the details and accent the MDF a little more. This last part was actually made pretty easy, since I had gone with the pristine version of the buildings. Which meant the MDF is covered with a protective film / tape before cutting to prevent the paint from being burned. Now if you removed that film selectively and airbrushed those sections carefully, you could use it as a mask. For me this worked out like a charm and I am glad I did do so. But with all the extra detailing, I am still unsure, whether to weather the buildings or not. For now, I think I am going to finish them all first and make a decision, after I see how they look as set.

Now before I go on to the model itself, there is one more thing I need to mention. At the pledge level that I went for, I had the option to choose custom logos for my buildings. All I had to do was provide vector graphics for my custom logos. Now in my youthful ignorance (if you can call it that way at my age) I told myself “this cannot be that hard”! Well it turned out it was and I surrendered after about half a logo. At this time Angus, a very fine Scottish gentlemen, came to my rescue and drew me the logos. I have to say, I am really, really indebted to him. Without his selfless help, these buildings would not be the one-off pieces they are  and after having finished the first two, I am so happy they are!

So off we go. I decided to start with Habitat 5, aka the TAG hangar. Why? Well this is one of the habitats for which there are assembly instructions and I want to get a feel for the general idea behind the buildings, before I tackle those without instructions. And this seemed like a pretty straightforward building in the first place.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

As you can see this is a front view. The ramps can actually fold up infront of the bay doors and I have kept the parts for the bay doors loose, so I can depict them either closed or open as needed. As you can see there is a lot of resin pieces on this one. With most of the exterior resin parts (for all buildings) I decided to go with dark colours like Gunmetal Black and Panzer Grey. The buildings are all very light-colored and I chose the dark colors to create some contrast here and break up the looks. The ramps are actually a fine example of the airbrushing in combination with the masking tape. The ramp pieces were delivered in yellow. So I removed those sections I wanted in black and airbrushed them. Easy as that.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

Now this is the top down look. Again all the red and yellow sections were airbrushed again. All the rest was done using a brush. On this one I decided to try how the text boxes on the hazard areas would look in red. But I have to say, I am not too happy with that, as I feel it looks too heavy, so this will not be duplicated on the other buildings. The logo you can see on the upper roof is one of those that Angus did for me. When I pledged for this Kickstarter I had planned to use these for Warzone and that one is the logo of the Imperial cooperation (and I am very happy that Prodos Games allowed me to use it, as long as it was only used on my models). But from the very beginning, I wanted to make sure, that these logos gave me extra mileage, in case I chose to play Infinity or to sell these off one day. Now the logos from the Adriadna faction in Infinity is based on variations of British and French rondels, just like the Imperial logo. No big surprise there, as I understand Infinity was created by some Warzone fans when the 2nd Edition of Warzone went belly up. With that in mind, I felt I could always claim, that this was the logo of some sub-unit within Adriadna. Unfortunately it can not be seen too well on this photo, but with so many more buildings, you will see it soon.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5


Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

With the removable roofs, it is now time to take a look inside. Now in this case, the floors were a little harder to paint. Antenocities made the decision not to cover the floors of the habitats with the protective mask, saying that these would get dirty in real life anyway and could do with some stains. And in general they are right. And they do look good with a little staining. But I would have much preferred to airbrush these piece and this way I had to paint them with a normal brush, which took about an afternoon.

Health and Safety would probably rant about the upper level having no railings. I am still a bit undecided here. I can understand why there are none. It is easier to move figures on the lower floor when your hands to not get entangled in the railings and as I understand it, the upper floor is essentially a workspace to work on the upper parts for the TAGs, but it still feels like something is missing. So I might still end up building one of my own in the future.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5


Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

A look inside through the open bay doors and I think it gives a very good idea of the size and lines of sight inside this baby. Again, all the gun metal lockers and grilles cut into the MDF were airbrushed.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

Rear view, giving a nice view of the custom logos Angus did here. At first I was a bit undecided, since on this habitat, the logos is much larger than on the other ones, but once finished, it looks fitting on this large wall. There are actually resin fans that go over the round grills here, but I have to admit, I liked the looks of the grills so much once airbrushed, I did not want to glue them on. So I will rather keep them for some other building or even another project. The space above the mini will receive two holo screens. For some reason I put them in the box with the parts for habitat 4 and could not find them when assembling this one.

I think this shots also shows the clear acrylic doors and windows as well as the acrylic rods in the light fixtures quite well. And I really like them all. The light fixtures actually glow a little im the sunlight and having clear doors and windows that actually allow you to draw line of sight is great.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

And a view of the side. Again giving a nice impression of the acrylic parts. All the little details like the metal bolts were painted on using a brush. There are lots of little ports and connectors on the lower surface, which is a bit of a shame, since one can hardly make them out with the panels angled inwards.

The grill right above the door, does not come with the kit though. I had fitted the resin part that belongs there on the inside of the building and since there were marks on the outside here (the MDF also has imitations of the resin parts layered in for those who buy them without the resin) I needed something to cover that up. And this one did the job nicely.

Antenocities Workshop Forward Base Habitat 5

Antenocities Workshop Forward Base Habitat 5

And I am going to leave you with this last shot of the other side, this time with the bay doors closed.

 

 
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Posted by on August 12, 2016 in Sci-Fi, Terrain building